Enriching
the
world
with
knowledge
of
Gaming
&
Entertainment
and
Cutting-edge
Technology.
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弊社 渋谷が代表を務めるAgeTechサービス企業 AXテックケア株式会社がHPを公開し、BlindX技術を公開しました
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「DX最前線、仮想空間サービス(メタバース)の現状と未来について」企業様主催のセミナーで講演させて頂きました。
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I served as the instructor at a closed seminar on the application of AI in game development at a company in Tokyo.
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I served as the instructor for a corporate in-house seminar on 'Game Production Process and AI’.
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I delivered a lecture at a corporate in-house seminar on 'Creating New Customer Value through Game Tech and Gamification Know-How’.
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I delivered a lecture at the PASONA Group sponsored seminar on "What is the business innovation created by the Metaverse? ~Approaching the essential points to work on now~".
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I delivered a lecture at the "Future Imagination Academy" of Mima City, Tokushima seminar sponsored by Mynavi Corporation.
- Support for New Business Development (Planning and System Development and Production support, Project Management)
- Support for utilizing Game & Entertainment Technology and Business Know-How (such as applying gamification to existing businesses and services)
- Support for promoting DX projects (planning to execution of DX projects using AI and other new technologies, including project management)
- Support for product & service planning and development (including UI/UX planning, support for hardware and app launches)
- Other Support
- Business strategy formulation and execution support, support for overseas expansion, intellectual property management support, seminars, etc.
01
Support for New Business Development
We often hear from various companies about the commodification of existing businesses due to the involvement of global corporations and the advent of the latest technologies.
We support the creation of new businesses by collaborating with corporate representatives to develop new ventures aimed at creating new customer value, along with confirming the current status of the company and clarifying its strategy, planning and proposing new business ideas, executing projects, and managing operations.
02
Support for utilizing Game & Entertainment Technology and Business Know-How
We offer support for leveraging the expertise of the entertainment business, including gaming, which provides the ultimate experience for users, through various technologies, for the benefit of different products and services. From planning to project launch, team formation as necessary, and then project management and post-operation follow-up, we provide support tailored to the status of the project.
03
Support for promoting DX projects
The Ministry of Economy, Trade and Industry compiled a report in 2018 that came to be widely known as ‘The 2025 Cliff’, prompting various companies to engage in DX for the past few years. Our company provides support to the personnel of companies engaged in DX, accompanying them towards realization.
04
Support for product & service planning and development
In the gaming and entertainment industries, due to their inherent nature, there has always been a focus on maximizing user experience. Gaming products (both hardware and software) and services have been always developed with this focus in mind. In recent times, where there’s a noticeable shift from goods consumption to experience consumption, the question arises on how to maximize the value of user experiences. We provide support from the planning of the product or service itself, through necessary technology research and design, up to the product launch, all aimed at enhancing the user experience to its fullest.
Other Support
- Business strategy formulation and implementation support
- Overseas expansion support
- Intellectual Property Management support (IPL)
- Seminar (on topics such as Digital Transformation, Gamification, Metaverse etc..)
Spot Advising
This service offers the opportunity to receive advice for brief sessions, conveniently available in increments of one hour.
- remote consulting
- one-hour increments
Monthly Advising
We offer a consultancy service tailored to tackle the diverse array of challenges that companies may encounter. This service involves entering into monthly contractual agreements, wherein we collaborate closely with the company’s project team members. As dedicated advisors, we provide continual support and guidance aimed at facilitating effective problem-solving.
- remote or offline
- more than twice a month
Project Hands-On Support
This service providing hands-on support for DX (digital transformation) projects, such as new business development for launching new services or products, and business reformation aimed at creating customer value. We collaborate closely with corporate project members to drive projects forward. This includes support for entertainment applications, including games, and system development—we can undertake these and will form the optimal team to address your needs.
- available remotely and offline
- until project completion.
For each service, we will assess the workload and necessary man-hours required for solving the issues before providing you with a quotation. Please feel free to consult with us at any time.
*Please be advised that if the transaction is facilitated through an agent, we kindly request that you direct your inquiries to the appropriate agent.
01
Project Support
- Comprehensive business support, overseas expansion support
(Saas provider)
- New business development support, Metaverse related
(HR Company)
- New business development support
(Consulting Firm)
- Strategic discussion support, launch of tie-up project
(e-sports related companies)
- New business development support Metaverse related
(Education-related companies)
- Product planning and development and cost reduction support
(H/W toy product company)
- System implementation support for new services
(Restaurant)
- Metaverse related new business development support
(SES company)
- New business development support Gamification compatible
(Non-game business)
- Digital content overseas expansion
(Government related corporation)
- New business development support NFT related
(Web service company)
- Client application development & system construction support
(for service provider)
We specialize in new business development, offering comprehensive business support and strategic advise to dozens of companies.
02
Seminar Presenter
“DX for everyone, revisiting of its essence」
(Webinar)
“Utilizing Gamification in Business”
(Closed Seminar)
“What is the Innovation in Business Brought About by the Metaverse?”
(Webinar)
We offer a range of activities, including webinars, private seminars within organizations, and workshops aimed at students, all led by experienced instructors.
01
COMPANY
We aim to create the ultimate smiles for everyone through cutting-edge gaming and entertainment technology, combined with business know-how. In line with this vision, we named our company EstCamp, blending ‘Est’ to signify the pinnacle of comparison and ‘Camp,’ denoting a base for embarking on the challenges necessary to achieve our ultimate goals.
02
PROFILE
Kiyoto Shibuya
Founder President, Producer, EstCamp Co.,Ltd.
At Sony Computer Entertainment (now Sony Interactive Entertainment), a global leader in the game platform business, I was involved in planning and launching several new platforms and various hardware including consoles/portable devices/controllers/cameras/VR devices for global markets, and gamification products in non-gaming sector for domestic market.
As a game title producer, I was also involved in the production of multiple game titles, and launching of network services.
Furthermore, in the research and development department focusing on new technology, I oversaw the research and development of entirely new digital content creation technologies utilizing AI and audio processing. I also led a UI/UX research and development team aimed at creating new customer value, initiating and driving multiple global projects.
Currently, as the President and Producer of EstCamp Inc., I leverage my extensive experience in launching new products and businesses in the gaming and entertainment industry, as well as my expertise in new technology development and project management. I support a wide range of companies, from startups to large corporations, in business strategy discussions, planning new services, system development, and launch.
And, I am also the Co-Founder and CEO of AXTech.Care Inc. (Minato-ku, Tokyo, Japan. https://axtechcare.com), providing AgeTech services.
AIPE Certified Intellectual Property Analyst (Patents)
AIPE Certified Intellectual Property Analyst (Content Business Professional)
Affiliations
- The Japanese Society for Artificial Intelligence https://www.ai-gakkai.or.jp/
- Intellectual Property Management Skills Association https://www.ip-ginoushikai.org/
*The trademarks, service marks, logos, and copyrights used on this website are the property of their respective owners and rights holders.
Enriching the world through the gamification know-how and expertise, coupled with cutting-edge technology.
“In the game business, value is created when state-of-the-art platforms, built on the latest technologies, converge with user-centric UI/UX devices and a variety of content.
It’s all about crafting new forms of entertainment, designed from the ground up to deliver unparalleled experiences to users, leveraging the latest tech to bring about fresh experiential values. These values have now gone beyond just gaming and entertainment, being applied to shape the new normal in the daily lives of people globally.
At the heart of game design, with its laser focus on optimal UX, lies a plethora of elements designed to naturally evoke user motivation and encourage repeat engagement. By integrating these elements into business strategies, operations, and management, we can unlock new customer values and significantly boost business loyalty.
This rich reservoir of insights and expertise is what gamification is all about.”
EstCamp Co.,Ltd.
President and Producer, Kiyoto Shibuya
03
COMPANY INFO
Company Name
EstCamp Co., Ltd.
Location
1-21-12 Oto, Chuo-ku, Saitama, Japan
Established
November, 2018
Representative
Kiyoto Shibuya
Business Overview
Support for new business development and business production, implementing gamification, support for utilizing AI and promoting digital transformation (DX), system development and various project management support, educational services etc..
Banking Partners
Sumitomo Mitsui Banking Corporation
Japan Post Bank
Bank of East Japan
Qualified Invoice Issuer
Registered (Registration Number: T3030001128479)
*Please refer to the “Qualified Invoice Issuer Publication Site” by the National Tax Agency
https://www.invoice-kohyo.nta.go.jp/regno-search/detail?selRegNo=3030001128479
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